AI Insights · Timothy · June 2023
Top 5 Turn-Based Tactics Games on Android in South Africa - Q2 2023
Discover how the top 5 turn-based tactics games performed on the Android platform in South Africa during Q2 2023, with insights on downloads, revenue, and active users trends.
During the second quarter of 2023, the top 5 turn-based tactics games on the Android platform in South Africa demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Bowmasters: Archery Shooting showcased a dynamic quarter. The game experienced a significant increase in weekly downloads, starting at around 3.4K in late March and peaking at nearly 5.7K by the end of June. Revenue saw fluctuations, with a peak of $128 in the last week of March and a low of $30 in early May, ending the quarter at $56. The weekly active users also showed a positive trend, climbing from 21.7K in late March to approximately 28.8K by the end of June.
Ultimate Bowmasters had a more modest performance. Weekly downloads started at 1.6K in late March, dipped to 276 in early May, and then gradually increased to 1.2K by the end of June. Revenue saw minor variations, remaining below $30 throughout the quarter. The weekly active users ranged from 2.6K at the start of the quarter, dipped to 1.2K in mid-May, and recovered to around 2.2K by the end of June.
Tank Stars experienced a roller-coaster quarter. Weekly downloads started at 1.9K in late March, dropped to 250 in mid-May, and then spiked to 1.1K by the end of June. Revenue remained relatively stable, peaking at $62 in mid-April and ending the quarter at $34. The weekly active users displayed a slight decline from 14.1K in late March to 9.7K by the end of June.
Warhammer 40,000: Tacticus ™ showed steady growth. Weekly downloads started at 180 in late March and rose to 411 by the end of June. Revenue saw a peak of $398 in late April and ended the quarter at $350. The weekly active users consistently increased from 777 in late March to 1.2K by the end of June.
Archery Bastions: Castle War had a stable quarter with minor fluctuations. Weekly downloads began at 116 in late March, peaked at 258 in mid-June, and remained steady towards the end of the quarter. Revenue showed minor activity, peaking at $16 in late April. The weekly active users remained relatively stable, starting at 3.9K in late March and ending at 3.9K by the end of June.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.